The 
Way Of
The Wombat
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Scripts by Martin Gühmann
Kill City Options
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This script fires whenever you take a city, giving you the options to either conquer the city normally; destroy the city, killing all the citizens and taking a lump sum of gold and public works, but lowering global regard; or moving the citizens to other cities, and razing the city. And yes, this feature was 'borrowed' from Civ3, but then that's the great thing about SLIC...
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Sound Fix
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In CtP1, a sound was played whenever you placed a tile improvement. This was left out in CtP2, but the sounds themselves were not. This script replaces them. Enjoy.
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Tile Improvements for AIs
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The AI is notoriously bad at placing forts and commerce improvements. These two files will give the AI some strategically placed forts (between cities: thus extending borders, and allowing connection of roads) and allow them to place commerce improvements on otherwise unusable terrain such forests.
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Notes:
IMPORTANT: If you install any of the above scripts then decide to play a saved game from BEFORE you did so, you must do the following after loading the saved game:
- Press the apostrophe key (')
- Type "/reloadslic" without the quote marks
- Press ENTER twice
This is only required the first time you load a saved game from BEFORE each script. If you save that game again or create a new game or scenario, you are not required to reload the SLIC.
WARNING: The above procedure may in a rare number of cases corrupt your save file meaning you cannot play it. There is no support for using the above.
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