The 
Way Of
The Wombat
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Scripts by
Dale
Diplomod v3.5
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What has become the "standard" diplomacy model for modded CtP2, it implements compeletly new diplomacy models for AI-AI and AI-HUMAN interaction. v3.6 is available, but passifies the AI too much for my taste. Detailed Readme.
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Withdraw Script
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A script to enforce the "Withdraw" diplomatic agreement. After five turns of agreement, if the troops are still not withdrawn, they will be removed. Detailed Readme.
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CaptureCity Script
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Incurs infrastructural damage on cities after invasion or nuke attack. Detailed Readme.
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AirUnit Script
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This script will force the AI to find the closest landing site for its airunits when they begin the turn not on a landing site. Its choices are between the closest city, closest airbase and closest carrier.
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Notes:
IMPORTANT: If you install any of the above scripts then decide to play a saved game from BEFORE you did so, you must do the following after loading the saved game:
- Press the apostrophe key (')
- Type "/reloadslic" without the quote marks
- Press ENTER twice
This is only required the first time you load a saved game from BEFORE each script. If you save that game again or create a new game or scenario, you are not required to reload the SLIC.
WARNING: The above procedure may in a rare number of cases corrupt your save file meaning you cannot play it. There is no support for using the above.
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